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AE 7 & Ram
Posted by David Modijefsky on January 17, 2006 at 1:08 pmI’ve just read the review by Mylenium and checked the Adobe site. There’s no word about the amount of ram that AE7 can handle. Or am I wrong?
Tc3456 replied 20 years, 3 months ago 4 Members · 6 Replies -
6 Replies
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Steve Forde
January 17, 2006 at 1:14 pmI put up a guide to AE and RAM, and this still applies to AE 7. The only difference is that AE 7 is now a Mach-O application (native OS X – not classic based), and can see up to 3GB of RAM on a Mac. Otherwise, the rest is the same.
https://forums.creativecow.net/cgi-bin/new_read_post.cgi?forumid=2&postid=867951
Steve
GridIron Software Inc.
“Nucleo’s even better in AE 7!” -
David Modijefsky
January 17, 2006 at 8:18 pmThanks Steve. The improvements are minor. They could call it AE 6.6 as well. Correct me if I’m wrong but the Ram threshold used to be 4 Gb wasn’t it? Also no benefit from dual processors or dual core right?
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Jeff Bernstein
January 18, 2006 at 12:09 amMust be an Acid Flashback. AE never addressed 4GBs of RAM. AE, however has been able to address multiple processors since 4.1. Dual-cores are taken advantage of as well. If your multi-threaded and multi-processor aware, you don’t need to do much more than that to take advantage of more processors. In the case of Steve’s app, it just takes hold of those processors more efficiently.
Jeff Bernstein
Digital Desktop Consulting
Apple Pro Video VAR
XSAN Certified323-653-7611
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Steve Forde
January 18, 2006 at 12:22 amA minor bit of pendantia…
One of the founders of COSA and the primary developer behind AE informed me that it was indeed in V. 3.1 that they added support for multi-processors! However, many of the effects and functions in AE cannot be run in a “multi-thread” fashion, so Nucleo optimizes all of AE to run as multi-processes. This is how we generally get the performance gain across the board. Both AE 6.5 and 7.
In terms of RAM – AE 6.5 and 7 can address 4GB of RAM in Windows XP 64bit edition only. Installing that particular OS though may not be for the faint at heart..;)
Steve
GridIron Software Inc. -
David Modijefsky
January 18, 2006 at 7:53 pmSorry, I got mixed up with the Ram threshold of Motion which is 4Gb.
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Tc3456
January 28, 2006 at 9:01 pm?%chance my name is David.
Have you suggestions on building the fastest possible MAC OS aep preview/render workstation if $ where no limitation? Spent embarrassing amounts of money in inferno session to have “agency client friendly iterations” available of composites originating from 22 layered .aep project – we rendered multiple .tga w/alpha renders from .aep comp imported into inferno to have fluid interaction.current system 2.7dual, SCIS HD raid, 4gig ram, 6.5aep
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