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Activity Forums Creative Community Conversations Adobe’s use of OpenCL/GL in CS6

  • Kevin Patrick

    June 4, 2012 at 10:36 pm

    I saw this earlier. What I found interesting is the fact that PS is not using CUDA. Does this imply that Adobe is moving away from CUDA? Or just for PS?

    Also, I didn’t understand why the Quadro 4000 performed well with Liquify but not with Iris Blur.

  • Daniel Frome

    June 5, 2012 at 12:24 am

    At least in Premiere Pro they have stated that all of the ‘blurs’ are not yet supported with openCL backing. This means that it’s only CPU doing that. Just a guess…might be related.

  • Jeremy Garchow

    June 5, 2012 at 12:28 am

    [Kevin Patrick] “I saw this earlier. What I found interesting is the fact that PS is not using CUDA. Does this imply that Adobe is moving away from CUDA? Or just for PS? “

    This is just a wild guess, but of all the dedicated PS users I know (print/web designers, photogs, etc) they use an overwhelming amount of portable Macs in laptops/iMacs. Hardly ever do I see MacPros being used in any of the agencies I’ve been in lately. There might be one or two for special tasks including video, but day in/day out its an iMac or Mac laptop. Adobe might see this anecdote, too, I don’t know.

    Jeremy

  • Santiago Marti

    June 5, 2012 at 5:04 am

    PS uses cuda since CS5 or even CS4 i think. I can’t remember if it was cuda already, but I remember the change when I installed my now old quadro 4800, zooming and moving pictures became ultra smooth. Then cuda arrived to start taking care of effects too.

    Santiago Martí
    Director at
    http://www.robotrojo.com.ar

  • Walter Soyka

    June 5, 2012 at 5:40 am

    [santiago marti] “PS uses cuda since CS5 or even CS4 i think.”

    It wasn’t CUDA. Photoshop’s GPU acceleration has been based on OpenGL.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Santiago Marti

    June 5, 2012 at 2:26 pm

    Yes Walter, it wasn’t cuda natively, but some plug-ins, like beauty box from digital anarchy used cuda in previous PS versions.

    Santiago Martí
    Director at
    http://www.robotrojo.com.ar

  • Herb Sevush

    June 6, 2012 at 2:18 pm

    [Kevin Patrick] ” the fact that PS is not using CUDA. Does this imply that Adobe is moving away from CUDA? Or just for PS? “

    I was at the NY Adobe road show yesterday. The head of the CS6 hardware team was there and he made it clear that while Adobe is looking to support OpenCL/GL for Mac systems, his/their preference is for CUDA because as he said “I’m all about the speed and CUDA is much faster.”

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

  • Kevin Patrick

    June 6, 2012 at 3:56 pm

    It’s good to hear Adobe working on support for Mac users.

    Did they say whether the OpenCL/GL work was just being targeted for PS or are they planning on adding Premiere Pro to this support?

    Or did I miss somewhere that CS6 PR is already adding OpenCL/GL? I have a Quadro 4000 along side a 5770, but I didn’t check to see if PR recognized 5770.

  • Herb Sevush

    June 6, 2012 at 3:58 pm

    [Kevin Patrick] “Did they say whether the OpenCL/GL work was just being targeted for PS or are they planning on adding Premiere Pro to this support? “

    PPro 6 utilizes OpenCL on a specific list of cards. This was done primarily for the MBP customers. There is a hack to get it to work on many other cards as well.

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

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