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Adobe Premier Pro CC not using GPU in playback or encoding…
Posted by Peter Latoch on January 12, 2015 at 1:07 amHey Guys,
This is my first post here, I’ve been searching google for 2 days now trying to fix my issue.
I’m running an NVidia GTX 660 card and I’ve already used the gpusniffer method to retrieve the official name of my card and added it to cuda_supported_cards.txt file.
Under project settings I made sure that GPU Acceleration(CUDA) was enabled.
But whenever I do any process in CC, whether it be playback on the timeline or render in and out or export-encode the file.. my GPU usage is always at 0%
Any help would be much appreciated! Thank you.
Tero Ahlfors replied 10 years, 8 months ago 5 Members · 12 Replies -
12 Replies
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Ann Bens
January 12, 2015 at 1:37 am———————————————–
Adobe Certified Expert Premiere Pro CC
Adobe Community Professional -
Peter Latoch
January 12, 2015 at 2:21 amsooo the conclusion is???? lol sorry but I’m a newb to video editing so I really don’t understand under which circumstances cuda is used, because under scaling it is used but I’m not sure how to scale?
Sorry..
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Tero Ahlfors
January 12, 2015 at 5:22 am[Peter Latoch] “sooo the conclusion is????”
Are you doing something that would actually use the GPU accelerated features?
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Peter Latoch
January 13, 2015 at 2:18 amyah I’m a newb… I just figured out that I need to add effects to the video for the card to actually do something…. sorry guys but I’m still learning at this point.
Another question is… would getting a card with higher cuda cores improve my encoding times as well or only when adding effects?
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Tero Ahlfors
January 13, 2015 at 5:22 am[Peter Latoch] “would getting a card with higher cuda cores improve my encoding times as well or only when adding effects?”
The same answer applies. If you’re using features that are using the GPU (for example scaling on export) then it’ll help.
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James Kumorek
January 13, 2015 at 6:38 pmMy understanding is that the stock codecs are not GPU accelerated, but there is third-party software available that works with Premiere for codecs like H.264 that will us GPU acceleration.
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Peter Latoch
January 13, 2015 at 6:50 pm -
Ruski Snajper
September 1, 2015 at 1:02 pmI’ve just got Premiere Pro CC and H.264 encoding doesn’t use any GPU activity im looking in Catalyst.
I have the latest radeon series with latest OpenCL support. (R370)
“””My understanding is that the stock codecs are not GPU accelerated, “”
Ah yes, that’s a really “small” detail that’s obviously not worth mentioning at all by Adobe on the front page of their product.
Makes the whole program worthless for me, good thing I didn’t uninstall Sony Vegas 13 which at least uses 20% GPU activity, what a F* waste of time …
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Ruski Snajper
September 1, 2015 at 1:10 pm“”Are you doing something that would actually use the GPU accelerated features?“””
Well, I’ve just brought a few toothpicks into my room, and 2 glasses of water, one of them has apple cinder vinegar mixed in it, the other one has nascent iodine, on top of my wardrobe is a DIY discone antenna purely from grounding wire that’s connected to a DVB-T USB stick for RTLSDR, to the right there’s one dirty dish, pliers and some duct tape, oh and there’s a leftover bowl from the yesterdays kefir-glutamine-flaxseed-chiaseed-whey-alamond-walnut-hazelnut-cinnamon-stevia-cocoa smoothie, I’m expecting some “GPU acceleration” and I’m not seeing it, what’s the problem?
And seriously no, under the desk I have an eATX CoolerMaster case with an Intel Core i7 CPU installed into an ASUS P9X79 Motherboard which also has a Radeon R370 GPU attached to it and on the SSD I have a OS that’s called Windows 7 x64 and I also put a program called Adobe Premiere Pro CC 2015 and I was rendering some HD videos with a codec called H.264 and I’m not expecting any sort of “GPU Acceleration” whatsoever, i’m not really sure what the OP is talking about.
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Tero Ahlfors
September 1, 2015 at 5:48 pmI’m really not sure what you we’re going with that passive aggressive post there but the answer is still the same: Are you doing something that would use the GPU accelerated features like: scaling, deinterlacing, supported effects, blend modes, color space conversions and some RAW formats support GPU debayering.
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