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adobe begins construction on the edit media deathstar
Oliver Peters replied 11 years, 8 months ago 11 Members · 25 Replies
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Oliver Peters
September 6, 2014 at 11:42 pm[Aindreas Gallagher] “But you seemed to be suggesting it was equivalent to using a Remote Desktop. The point is that is completely wrong. The software is local, and depending on circumstance, the gpu and effects processes are local. “
This is incorrect. The local instance of Premiere essentially acts as a web services application that talks to the software back at the Anywhere servers. Those servers contain software, as well as GPU processing. So all compositing and media processing only happens in Anywhere.
The video engine streams a single stream of composited video back to the local unit. The resolution is dynamically throttled during playback based on bandwidth. When you pause or stop, a single frame at full resolution is sent to the local unit. This way you can make your effects adjustments at full resolution, but don’t really need the playback performance on the local machine.
From what I understand, there is no hybrid local/remote operation. You cannot mix full resolution local media with low resolution streamed media in the same project. In fact, the project doesn’t live locally at all, but rather on the Anywhere servers, in order to facilitate collaboration.
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com -
Walter Soyka
September 7, 2014 at 1:01 am[Aindreas Gallagher] “But you seemed to be suggesting it was equivalent to using a Remote Desktop. The point is that is completely wrong. The software is local, and depending on circumstance, the gpu and effects processes are local. “
[Oliver Peters] “From what I understand, there is no hybrid local/remote operation. You cannot mix full resolution local media with low resolution streamed media in the same project.”
Oliver is right that for a production, all media lives on the Anywhere server.
When you ingest media locally, it uploads to the server in the background. You can edit with the local media until the upload is complete, and then it automatically and seamlessly flips over to the remote assets.
https://www.youtube.com/watch?feature=player_embedded&v=TWeJw5Kf7qQ#t=1843
Aindreas is right about the hybrid processing pipeline:
Your local machine and the server will race to process an effect. Whichever system finishes first wins. This gives better interactivity, especially for tweaking effects on the full-quality single frames that the Anywhere server sends to the remote user when parked.
https://www.youtube.com/watch?feature=player_embedded&v=TWeJw5Kf7qQ#t=2169
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Walter Soyka
September 7, 2014 at 1:08 am[Helge Tjelta] “Yes, I know it is a BIG OVER simplification. But that was the whole point. I get the colaboration and the other stuff. But the main prinsiple is: you only see streams of video coming from the mainframe, and only send commands from you local machine to the mainframe.”
Yes, sorry if I misunderstood you. Certainly one of the major theses of Anywhere is that the media lives and most rendering happens on a server somewhere else.
But in person, it’s a very, very different experience from Remote Desktop or VNC.
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Aindreas Gallagher
September 7, 2014 at 7:52 am[Oliver Peters] “as well as GPU processing. So all compositing and media processing only happens in Anywhere.”
haha! For once in a blue moon you are actually wrong on that one Oliver. It can and will use the local GPU for processing if it beats out the remote processing in response time.
edit – walter got there first at that.
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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Oliver Peters
September 7, 2014 at 1:31 pm[Aindreas Gallagher] “haha! For once in a blue moon you are actually wrong on that one Oliver. It can and will use the local GPU for processing if it beats out the remote processing in response time.”
I stand corrected. I was merely going by the demo and background research provided by Adobe’s product managers to me a few months ago. Adobe may well have tweaked it in the interim. Or maybe it’s just semantics.
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com
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