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Additional Light Source in Cel
Hi there, this is George.
I recently started self-learning C4D with some tutorials from Eyedesyn. While I was learning how to create a Cel Shading style with Sketch and Toon, I came upon a problem.
As you can see at the first picture from Eyedesyn tutorial where the preview of the cel shading with only one light source. However, in the second picture, I can’t seem to get rid of the second light source in the center.


I wonder if there is any setting that I should adjust in order to get rid of the second light source?Thank you for your time and assistance!