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Adding motion to still pictures gives flickering effect
Hi, I use Vegas to animate still pictures of houses (interior/exterior) to create virtual open houses. I add brightness and contrast filter if needed and light sharpening filter on every still. I add motion to every pic to simulate movement. But when I render some of the animations have flickering/studdering lines. I mostly see these lines like on the roofs of houses (shingles etc.) and on trees (leaves etc.). I’ve tried all the rendering options (None progressive scan, lower field first, upper field first) and still get that flickering effect. I’ve used a filter on Final Cut Pro called de-interlace (flicker filter max) to get rid and clear most of the flickering lines and it works fine, but I need a similar solution for Vegas. Any ideas?