Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Adding different materials at random to an emitter

  • Adding different materials at random to an emitter

    Posted by Joey Campbell on April 26, 2013 at 2:08 pm

    Hi I have a softbody plane that is being generated by an emitter and then effected by wind (basically its sheets of paper being blown through a scene). Is there a way to add colours at random to these sheets…for example if I had 7 different shaded materials how could I apply these at random to the various sheets emitted by the emitter ?
    Any help on this would be great.
    Joey

    Joey Campbell replied 13 years ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    April 26, 2013 at 4:46 pm

    Put your plane object into a cloner, clone onto the particle emitter, and use a random effector in color mode to get the random color.

  • Joey Campbell

    April 26, 2013 at 8:29 pm

    Thanks

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy