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Adding different materials at random to an emitter
Hi I have a softbody plane that is being generated by an emitter and then effected by wind (basically its sheets of paper being blown through a scene). Is there a way to add colours at random to these sheets…for example if I had 7 different shaded materials how could I apply these at random to the various sheets emitted by the emitter ?
Any help on this would be great.
Joey