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Activity Forums Adobe After Effects add a repeater on a shape layer on the Z axis?

  • add a repeater on a shape layer on the Z axis?

    Posted by Marc De coster on March 5, 2013 at 4:55 pm

    Hi guys.
    I’m working on a graphic design stuff and I have a question for you

    My animation begins with a simple circle. Then the circle multiply itself to, let’s say, 50 circles and all of them should be aligned on a ring. The diameter of the ring begins small and ends quite wide.

    So to multiply the circle, I wanted to add a repeater but the problem is that I can’t move these repeaters on the z axis or along a path, wich means that I can’t create my “ring of circles”

    I also tried to use a video copilot preset (the 3D orbit). I put it on a null, parent my circle to the null and align the orientation of the null along the path, etc … but I have to copy and paste 50 circles and I can’t work on the diameter of my “ring”

    Aaargl!!!!

    Does anyone know if I could do this with the repeater?

    Thanx

    Marc De coster replied 10 years, 10 months ago 5 Members · 8 Replies
  • 8 Replies
  • Kevin Camp

    March 5, 2013 at 6:50 pm

    [Marc De Coster] “Does anyone know if I could do this with the repeater?”

    i don’t think so… as you’ve found, the individual shape (contents>’shape’) transform properties are only 2d, and thus the repeater only works in 2d.

    so i think you’re looking at creating 50 3d circle layers, offsetting their anchor points and rotating them around their x axis.

    to easily increase the radius of the ring, you can link the anchor points of the circles to the anchor point of a single circle with an expression like this:

    L = thisComp.layer(“Shape Layer 1”); // this would be your first circle, or master, etc..
    L.anchorPoint;

    if you keyframe the first circle’s anchor point, any circles with this expression will follow.

    if you need to control the x axis of all of them, i’d add an angle expression control effect to the first circle, and then try an expression like this to control the rest of the circles:

    L = thisComp.layer(“Shape Layer 1”); // this is your first circle
    i = L.index;
    L.effect(“Angle Control”)(“Angle”) * (index-i)

    you should then be able to control the x axis rotation of all the slave or follower circles from that one control.

    Kevin Camp
    Senior Designer
    KCPQ, KMYQ & KRCW

  • Roland R. kahlenberg

    March 5, 2013 at 7:16 pm

    The Text Tool might be a viable option.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects ACE/ACI (version 7)

  • Vishesh Arora

    March 5, 2013 at 8:02 pm

    Marc

    Check this example:

    5590_animatingcircles.aep.zip

    Is that what you want?

    Vishesh Arora
    3D and Motion Graphics Artist
    Films Rajendra

    Blog:
    https://digieffects.wordpress.com

    2011 3D Demo Reel:
    https://www.youtube.com/watch?v=lHPgIJU_BR8

  • Marc De coster

    March 6, 2013 at 9:16 am

    Mmmmmh, that’s exactly what I was afraid of … expressions !!!
    I know that some day I’ll be obliged to work on it but right now I know that expressions don’t like me 🙂

    I’ve tried what you told me but I must f*** up somewhere and it doesn’t work

    Well, I had a good night and I had a revelation! I’ll work with Element 3D! I’ll use my circle with no extrusion and then I’ll use the particle replicator. I’m sure it’ll make it

    Anyway, thanx a lot.

    I’ll post the result (if it’s good!!!)

  • Marc De coster

    March 6, 2013 at 9:18 am

    Yes I thought of that. Maybe letter O with a big stroke to fill the hole …

    I’ll try

    Thanx

  • Marc De coster

    March 6, 2013 at 9:20 am

    Thanx but no, it’s quite more complicated than that. The circles shouldn’t be flat and they should appear from the center of the ring

    But it’s OK I’ve found a solution

    Thank U

  • Pete Marshall

    June 17, 2015 at 9:09 am

    Would be nice to know what your solution was.

  • Marc De coster

    June 19, 2015 at 12:29 pm

    wow, that was an old one!

    You’re right, I should have kept you aware of what I did.

    As I said some posts earlier, I used Element 3D. I created a circle mask on a solid, extruded it in Element, added a replicator shape “ring” and animated the shape scale in the same time that the particule scale (that was also rotating on itself on the y axis if I remember well)

    I don’t have the result right here but I’ll try to find it back and post it

    Talk to you the next time I’ll have an issue, it’ll happen soon enough 🙂

    Marc

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