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Activity Forums Adobe After Effects ADBE Vectors Group documentation

  • Walter Soyka

    February 22, 2017 at 6:25 pm

    Other than the Ae scripting guide as a general reference, no.

    What is it you’re trying to do?

    Walter Soyka
    Designer & Mad Scientist at Keen Live [link]
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    @keenlive   |   RenderBreak [blog]   |   Profile [LinkedIn]

  • Rob Mcgowan

    February 22, 2017 at 8:09 pm

    hi, I’m writing scripts to build shape layers. So I’m ending up with stuff like;-

    contents.addProperty(“ADBE Vector Shape – Rect”);
    var myEllipse = contents.addProperty(“ADBE Vector Shape – Ellipse”);
    myEllipse.property(“ADBE Vector Ellipse Size”).setValue([controllerSize,controllerSize]);
    var myShapeFill = contents.addProperty(“ADBE Vector Graphic – Fill”);
    myShapeFill.property(“ADBE Vector Fill Color”).setValue(myFillColor);

    So, extracting the strings we have
    1 ADBE Vector Shape – Rect
    2 ADBE Vector Shape – Ellipse
    3 ADBE Vector Ellipse Size
    4 ADBE Vector Fill Color
    5 ADBE Vector Graphic – Fill
    6 ADBE Root Vectors Group

    Ellipse is Ellipse but Rectangle is Rect. 1 & 2 have “-” signs but 3 & 4 don’t. 1 & 2 refer to ADBE Vector Shape and 5 to ADBE Vector Graphic. In 6 Vectors is plural and Root is added.

    Without a reference it’s a bit hard to determine how the object model in the manual will translate.

  • Rob Mcgowan

    February 22, 2017 at 8:21 pm

    And regarding the documentation, I have to wonder what bright spark issued several 200 page help files with neither an index or a table contents. It’s deplorable.

  • Walter Soyka

    February 22, 2017 at 8:38 pm

    [rob mcgowan] “Without a reference it’s a bit hard to determine how the object model in the manual will translate.”

    Yes, the shape-specific documentation here is slim. You can figure out a lot pretty quickly with this, building shapes in Ae and then exploring their structure with this script:
    https://www.redefinery.com/ae/view.php?item=rd_GimmePropPath

    Most of what you need to know for dealing with shapes is covered in the sections on the Property, PropertyBase, and PropertyGroup, and Shape objects.

    Walter Soyka
    Designer & Mad Scientist at Keen Live [link]
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    @keenlive   |   RenderBreak [blog]   |   Profile [LinkedIn]

  • Walter Soyka

    February 22, 2017 at 8:39 pm

    [rob mcgowan] “And regarding the documentation, I have to wonder what bright spark issued several 200 page help files with neither an index or a table contents. It’s deplorable.”

    The scripting guide uses PDF bookmarks extensively for organization. Open up the panel on the left in Acrobat.

    Walter Soyka
    Designer & Mad Scientist at Keen Live [link]
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    @keenlive   |   RenderBreak [blog]   |   Profile [LinkedIn]

  • Rob Mcgowan

    February 22, 2017 at 8:45 pm

    Thanks. I’ve been opening the docs straight in browser. I’m downloading a proper reader now…

  • Rob Mcgowan

    February 24, 2017 at 11:50 pm

    Yeah the redefinery rd_gimmeproppath script byJeffrey R. Almasol is absolutely amazing.

    I hadn’t used it before because the redefinery site only seems to include a later than CS4 version. However the older version is on github and its fine.

    It resolved 99% of my After Effects object model questions apart from a few odds and ends like .guideLayer and other stuff which isn’t a property one can select in the timeline. The script has a big associative array which links UI stuff to the back end ADBE and that’s about as good a reference as anyone could want.

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