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  • a way to make an object deform along a path…

    Posted by Joe Carusoe on January 10, 2006 at 8:08 am

    i’m trying to animate a fish swimming along a wavy spline. i’d like the fish model to actually deform along the spline, bending to the curves of the spline.
    is this possible?
    thanks!

    James Harris replied 20 years, 3 months ago 3 Members · 4 Replies
  • 4 Replies
  • Adam Trachtenberg

    January 10, 2006 at 2:07 pm

    You can’t do this directly in Cinema, but there a number plugins that will do the job, including the free version of Path Deformer which you can find at the bottom of this page: https://www.tarabella.it/c4d/pathdeformer/

  • Joe Carusoe

    January 10, 2006 at 7:58 pm

    thanks!
    i’ll try it out.

  • James Harris

    January 20, 2006 at 1:48 am

    Actually you can!

    And it’s dead easy and very impressive

    You need to make your fish as a set of splines and Loft a skin over them.

    Now draw your fishy path and make each of the splines follow the spline as tangent. You need to make each fish spline lock onto the path behind the one in front at the right spacing. (That’s where I get a little misty)

    I have just looked at my file – you need to copy the same number of path spline on top of each other as there are segments on your fish. When you animate each section is set at a different ‘start’ percentage along their individual paths. (I’m sure you can do this on one spline??)

    Now as you animate, the fishy splines move together along the path and give a perfect fishy movement and the loft is a really good skin!

  • James Harris

    January 20, 2006 at 1:50 am

    Oh the fish splines need to be perpendicular to the path of course

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