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A way to cast a shadow from a 2d object with light ?
Hey everyone !
I was wondering if theres a way to make a 2d object (defined as 3d for light perposes) cast a shadow , but make the shadow to look like its casted on the ground rather than behind the character..
for example , taking an image of a penguin and compose it over a video of a desk, and I want the penguin to cast a shadow on the desk. Is there a way to make a Solid plane recieve a shadow but make the plane itself invisble or somthing ?Thanks in advance ! ,
-Eran-