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A follow up on a render issue.
Last week I posted about a render issue where a HD 720p 24 composite looked great on the canvas but would go south after render. We were attempting to create a luminance matte from our source (HD) material. Well, apparently FCP does not allow you to render out such a composite in HD. In other words it will not allow you to use HD source material as a luminance key source. Thankfully we can down convert and re-render this time, due to final delivery being in SD, but if the final delivery were to be HD we would have been dead. Anyone with pull with Apple, please have them address this bug.
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