-
8.0c Memory Leaks?
Longtime Vegas user since the 3.0 days. 8.0c was meeting or exceeding my expectation until I started doing 1080P projects. This is to say standard NTSC DV works fine and still does.
I have done EVERY tip mentioned in this forum and others and I’m still having significant snags rendering a HD 1080P project when the clip exceeds two minutes. As for rendering compressed capture files (.mts from a Canon HF10) to highly compressed delivery packages (WMV) forgetta about it.
I’m forced to render 90 seconds snipits to a default AVI template HDV 1080-24 intermediate. Logoff my computer and rinse repeat. If I try to render another clip It nearly always fails to the point it’s reckless to try without logging off and clearing memory first. This particular project has a lot of overlayed pictures and titles that significantly add to the perceived memory leak issue. All pics are 72dpi either jpg of png and less than 3mb in file size. I can render the whole chapter of 6-minutes if I render just the .mts media.
System Drive Scsi raid 0 250gb with 20% free space.
Render Drive: G-Drive Mini by Hitachi 350gb 80% free space
System: Pentium Dual Core 3.2ghz with 2GB of memory and a Radeon X1300 video card.Vegas: Media manager turned-off, ram preview is zero, project media in list view. Heck I’ll even change the workspace color if that will help.
I’m not getting any system errors and the only application error I get is the infamous .net framework failure.
No process(e) are running that needn’t be. Have used EndItAll to help ensure this is the case. Don’t believe its a Codec issue as I can’t get any 1080p render to word irregardless of the codec selected.
Is 9.0 less buggy rendering wise?
Anyone have some snake oil that will cure the pain?Just because you can doesn’t mean you should.