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64-bit support? Universal binary support?
Posted by Kurt on January 18, 2006 at 2:45 pmI just wanted to see if I missed anything…
I see no mention of 64-bit windows support for AE7 (still limited to 2GB of RAM?)
I see no mention of universal binary support for OSX-Intel-K
Steve Kilisky replied 20 years, 3 months ago 4 Members · 4 Replies -
4 Replies
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Barend Onneweer
January 18, 2006 at 3:12 pmNope, AE 7.0 is still 32-bit, and the Mac version is not Mac-Intel native.
On the other hand, not all my hardware has 64-bit drivers available, so I can’t switch to XP64 anyway…
How fast the Mac version will run on the new Mac-Intel machines remains to be seen. As soon as they ship, I’d love to see benchmarks. I’m led to believe that because of the Rosetta emulation it will be slow. But since the new MacBooks are very fast compared to the current Powerbooks, maybe that just about compensates the loss of speed from the emulation.
Now as soon as AE is MacTel native, the new Macs would probably smoke!
Bar3nd
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Editing-jos
January 18, 2006 at 8:14 pmWell if osx version is native for intel. We can compare soon who OSX and WinXP affect the speed!
Because than we can just use the same CPU for both systems + same benchmark!That would be cool to see. And finally we gonna know who is fastest 🙂
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Barend Onneweer
January 19, 2006 at 1:09 pm[editing-Jos] “Well if osx version is native for intel. We can compare soon who OSX and WinXP affect the speed!
Because than we can just use the same CPU for both systems + same benchmark!”That’s what I’m saying. AE 7.0 for OSX is NOT native for Intel on Macs. So it’ll run in the Rosetta emulation.
Bar3nd
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Steve Kilisky
January 20, 2006 at 5:19 amHi Kurt,
AE7 is not 64-bit or universal binary. Both of these are important features we need to address going forward.
AE7 does support more than 2GB of RAM. We support 3.5 GB on MAc and 3GB of Win XP and 4GB on Win 64.
Regards,
Steve
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