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Activity Forums VEGAS Pro 60FPS Rendering Troubles [Movie Studio Platinum 12.0]

  • 60FPS Rendering Troubles [Movie Studio Platinum 12.0]

    Posted by Christopher Bruck on December 15, 2016 at 12:12 am

    Hello,

    I have an extremely confusing (to me) problem when rendering. I make gaming videos (yeah, I’m mainstream :P) so I like to have the highest quality in my videos as I can. I’ve self-taught myself on how to use Movie Studio through various YouTube videos and an online course on Lynda.com, so I’ve never had professional training. I’ve gone through SO many different rendering settings online, like literally 30+ (I’ve even looked at the technical details of each setting and made my own!), but I’ve never been able to successfully render a video in 60fps. You see, I have a problem where the raw recorded file will look great, no problems, but then after it’s rendered it looks to switch between 30fps and 60fps as much as every 10 seconds, even though the file says it’s 60fps. I’ve spent hours upon hours troubleshooting this myself around the web (reading many Creative Cow forum posts, which is how I learned of this site), but at this point I feel like I just need to make my own post asking for help.

    For this post what I’ve done is gone and recorded a game (Toybox Turbos) and overlain the UFO FPS test (https://www.testufo.com) directly in Open Broadcaster Software (my screen recording software). I uploaded both the un-rendered raw file and the rendered file so that you can compare them for yourself. In this instance, I don’t think the rendered video was even 60fps at any point.

    Here’s the link to the un-rendered file on YouTube:
    https://youtu.be/huPiPH9CuQc
    And here’s the link to the rendered version (you can easily tell that the FPS is not what it should be by the choppiness of the 60FPS UFO):
    https://youtu.be/x3UOR4nTLiQ

    Here is an Imgur page for the project and render settings that I used (I modified “Internet HD 1080p” in MainConcept AVC/AAC to get these):
    https://imgur.com/a/Y4uwo

    Any insight into what the heck is going on is appreciated; I’m REALLY at a loss here.

    Thanks,
    Christopher

    60FPS Rendering Troubles

    George Dean replied 7 years, 3 months ago 3 Members · 7 Replies
  • 7 Replies
  • László Kovács

    December 15, 2016 at 6:16 am

    Hi,

    I’m absolutely unsure, but to me this looks like there’s a framerate conversion behind the scenes.
    Is your source media exactly 59.940 too?
    Maybe you could try exactly 60fps project/render settings. I mean 60.000 instead of 59.940.

    Best regards

    László Kovács

  • Christopher Bruck

    December 15, 2016 at 3:54 pm

    Hello,

    I changed the project and render settings to 60.000FPS for this test project we’re working with here like you suggested and it seems identical to 59.940FPS:
    https://youtu.be/tXfFU_FOn4w

    Also, I know it’s not a problem with YouTube as it looks the same when viewing it through any media player on my PC. Is there anything else that stands out to you about these render settings that could be causing issues? It’s strange because the preview displays the project in 60FPS perfectly fine.

    Thanks,
    Christopher

  • George Dean

    December 15, 2016 at 4:49 pm

    Hi Christopher,

    It may be helpful if you posted the specifics of your source media from OBS. If you don’t have Mediainfo, it is a free program that does a good job of displaying the specifics of a video/audio file such as fps, bit rate, etc. Put Mediainfo in ‘text’ mode and post the results so members may be able to futher help. You of course, may also find something of value from the Mediainfo report that would be helpful.

    Best Regards……George

  • Christopher Bruck

    December 15, 2016 at 11:32 pm

    Hello,

    George, thanks for your response. I’ve downloaded MediaInfo and the information for the raw video file is as follows:

    General
    Complete name : D:\OneDrive\YouTube\Projects\60FPS Rendering Troubles\60FPS Rendering Troubles.mp4
    Format : MPEG-4
    Format profile : Base Media
    Codec ID : isom (isom/iso2/avc1/mp41)
    File size : 75.0 MiB
    Duration : 20 s 971 ms
    Overall bit rate mode : Constant
    Overall bit rate : 30.0 Mb/s
    Encoded date : UTC 2016-12-14 22:20:50
    Tagged date : UTC 2016-12-14 22:20:50
    Writing application : Open Broadcaster Software v0.659b

    Video
    ID : 2
    Format : AVC
    Format/Info : Advanced Video Codec
    Format profile : High@L4.2
    Format settings, CABAC : Yes
    Format settings, ReFrames : 1 frame
    Format settings, GOP : M=1, N=120
    Muxing mode : Container profile=High@3.1
    Codec ID : avc1
    Codec ID/Info : Advanced Video Coding
    Duration : 20 s 966 ms
    Source duration : 20 s 950 ms
    Bit rate mode : Constant
    Bit rate : 30.0 Mb/s
    Width : 1 920 pixels
    Height : 1 080 pixels
    Display aspect ratio : 16:9
    Frame rate mode : Variable
    Frame rate : 60.000 FPS
    Minimum frame rate : 58.824 FPS
    Maximum frame rate : 62.500 FPS
    Color space : YUV
    Chroma subsampling : 4:2:0
    Bit depth : 8 bits
    Scan type : Progressive
    Bits/(Pixel*Frame) : 0.241
    Stream size : 74.9 MiB (100%)
    Source stream size : 75.0 MiB (100%)
    Encoded date : UTC 2016-12-14 22:20:50
    Tagged date : UTC 2016-12-14 22:20:50
    Color range : Limited
    Color primaries : BT.709
    Transfer characteristics : sYCC
    Matrix coefficients : BT.709
    mdhd_Duration : 20966

    Audio
    ID : 1
    Format : AAC
    Format/Info : Advanced Audio Codec
    Format profile : LC
    Codec ID : 40
    Duration : 20 s 971 ms
    Source duration : 20 s 928 ms
    Bit rate mode : Constant
    Nominal bit rate : 320 kb/s
    Channel(s) : channel0
    Channel(s)_Original : 2 channels
    Channel positions : Front: L R
    Sampling rate : 48.0 kHz
    Frame rate : 46.875 FPS (1024 spf)
    Compression mode : Lossy
    Source stream size : 8.63 KiB (0%)
    Language : English
    Encoded date : UTC 2016-12-14 22:20:50
    Tagged date : UTC 2016-12-14 22:20:50

    As you can see, it says the FPS is set to 60. I’ve also noticed that this information says that the frame rate is set to variable, which is confusing as I have CFR (constant frame rate) enabled in OBS.

    After seeing this, I tried using a different recording software (Bandicam) with CFR enabled, and Movie Studio wouldn’t even let me import the file (when I change it to variable frame rate, it will import no problem). Am I troubleshooting in the correct direction here?

    Thanks,
    Christopher

  • George Dean

    December 16, 2016 at 12:20 am

    Hi Christopher,

    @ “Am I troubleshooting in the correct direction here?

    …well, I think so! My 1st thought was that your source was variable frame rate, rather than constant. As you probably know NLE’s don’t like variable frame rate, although some users do not have problems with it, or at least if they do, what they are doing with it doesn’t bother them.

    I’m not familiar OBS or Bandicam, but I have read many problems user have had until they got things configured to work. Hopefully, a member here familiar with OBS will be able to determine if the OBS recording settings can be changed to reflect a more friendly format for Vegas/Movie Studio.

    Best Regards…..George

  • Christopher Bruck

    May 14, 2019 at 5:06 am

    I know I am digging up a grave here by replying to this post, but I wanted to finally put this problem to rest for anyone who may stumble upon it. The problem was that my files do not have constant frame rates. Rendering settings are not the problem. I have learned about transcoding and why it is important to use with VEGAS products. If you have a problem similar to mine you must transcode your files into a constant frame rate container. There are many programs designed to do this, two of which are Handbrake and FFmpeg. Here are a couple of resources that may be of use to you (they helped me finally fix my problem):

    https://www.reddit.com/r/letsplay/comments/3mh2hj/60fps_video_choppy_after_rendering/ (follow agentc0re’s advice)
    https://www.youtube.com/watch?v=qUSaTCaN6lY (EposVox uses FFmpeg to transcode his files. You must have that installed for this to work. Note that FFmpeg outputs a truly lossless converted file that will be bigger than Handbrake’s in most cases)

    Finally, after years of having this problem when making videos in my spare time, here is the transcoded file of the test project I used above post-render. It’s flawless. https://www.youtube.com/watch?v=bqgH-d9n0Ag

    60fps video choppy *after* rendering
    byu/OliverOxen inletsplay

  • George Dean

    May 14, 2019 at 1:36 pm

    Hi Christopher, Thank You for reporting back the solution that solved your issue. Many times VFR is an issue. With that said the latest version of Vegas Pro 16 build 424 does a much better job at handling some VFR source media. That is *SOME*, but not all.

    For those wanting to convert a free app by audiospot called ER Media Tool Kit is a simple, fast, and effective program to convert trouble source media files.

    Also a add-on Extension front end called Happy Otter Scripts (HOS) for both older Sony Vegas Pro and the newer Magix Vegas Pro versions is available and has a feature Import Assist that maybe be very helpful. Both of these programs use ffmpeg under the hood. HOS is still a free beta version available from tools4vegas.com.

    Best Regards……George

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