Activity › Forums › Avid Media Composer › 60fps in a 59.94 project – And its not looking like its slow – motion
-
60fps in a 59.94 project – And its not looking like its slow – motion
Brandon Balin replied 13 years, 5 months ago 7 Members · 18 Replies
-
Michael Hancock
September 20, 2011 at 4:29 pmHow are you bringing the 60p files into your 24p project? If you’re doing a straight file–>import, I believe Avid will make adjustments to match your file to the project framerate.
Open you Console and type “IgnoreQTRate true” without the quotes and hit Enter. Reimport the file and see if it comes in slo-motion.
Or, open/import the files in a 60p project, then open your 24p project and do an Open–>Bin and navigate to the 60p bin. Open the footage, cut into your timeline, and remove the motion effect (putting it back to 60p – Avid will automatically conform footage to your project’s frame rate with version 5 and above).
Let us know if this works.
—————-
Michael Hancock
Editor -
Chris Conlee
September 20, 2011 at 4:36 pmColleen,
It’s a tricky one. If the show is shooting at 24fps, then the 60fps stuff was indeed probably intended to be slomo. The trick is to get the 60fps stuff into the Avid in a 1:1 ratio, without any frame rate conversion going on. The newer Avids do too good a job of converting whatever you throw into them into the “proper” frame rate.
Since I believe you’re capturing from tape, I’m a bit stumped. There used to be a setting in the Film and 24p Settings which allowed for 1 to 1 capture from tape. I don’t see it anymore.
If you’re importing files from Quicktime or similar, you can use the console command: IgnoreQTRate true
Read more about it here: https://c2.avid.com/forums/p/49806/281814.aspx
Also, I would recommend that you go to the Avid forums on Avid’s site and post your question into the Film and 24p forum. Those guys are pretty sharp at this stuff.
https://c2.avid.com/forums/36.aspx
Chris
-
Michael Hancock
September 20, 2011 at 4:40 pmDefinitely check the Avid knowledge base and forums on this as Chris suggested.
And now off topic:
@Chris Conlee – watched The Perfect Game this weekend. Excellent job. It was a fun movie.
—————-
Michael Hancock
Editor -
Chris Conlee
September 20, 2011 at 4:57 pmWhy thank you very much. We were real proud of that film. Too bad it didn’t get a wider release when it hit screens. But that’s a long sad story… LOL. Glad you enjoyed it. For an even sadder story, check out the numbers and reviews for Creature, which hit screens two weeks ago. Ouch!
Chris
-
Michael Hancock
September 20, 2011 at 5:18 pmI didn’t know you edited Creature! I did see the numbers on opening weekend – sorry. That’s rough.
I remember seeing the trailer when it came out – I’m dying to see it. I’ll check the local theaters to see if it’s playing here – if not I’ll add it to my Netflix queue.
—————-
Michael Hancock
Editor -
Colleen Fitzgerald
September 20, 2011 at 6:08 pmI was bringing the 60fps files into my 24p project by importing. I copied the QT’s off an external hard drive that was given to us by the production company, to one of my ISIS drives. I then opened my bin, right click for import.
I just went to TOOLS -> CONSOLE, typed in “IgnoreQTRate true” without the quotes and hit Enter. Then imported, and the video looks normal speed. Not slo-mo.
I also just tired importing a file in a 1080i/59.94 project, (I didn’t have the option for 60p) and then opened my 24p project and did the Open–>Bin and navigated to the 59.94 bin. Opened the footage, cut it into my timeline, and i could not remove the motion effect. There was a little green dot on the footage, that would play down & after I rendered it, it played down the same as before rendering, but I could not make that little green dot go away without rendering. No slo-mo.
I’m using Avid Symphony v. 5.0.3 – so maybe it IS too good for its own good.
And thanks for the links. I’ll go to that forum and post there too.
Just one more question that I had posted earlier … if they did in fact shoot in SLO-MO. 1 – Should the QT’s direct of their drive that they provided to me, should those QT’s play down in slow motion? because they do not. and 2 – Is having audio attached to the clip a clear indication that slow-motion wasn’t recoreded. Because I’m being told by other editor friends that slo-motion, when its recorded, is video only. Audio doesn’t get recored and all these Quick Times have audio.
Thanks again for all your time and help! 🙂
-
Brandon Balin
March 2, 2013 at 11:52 pmJust to add my two cents to this whole Rigamorale, 60p is different than 59.94i. 59.94i is closest to 30p. So 60p would still yield a slow mow effect just not as noticible if you were conforming 60p to 23.98fps or 24fps. So far I have had to alter the metadata of the 60p clips using a program like cinema tools. Is like changing the speed of a record player( I’m not sure if this analogy will work any more lol). In the mid 2000’s I worked on a show where we would take 59.94i footage (30fps) and export each field as a frame giving us 60fps. We would then import the frames as an image sequence. The amount of the frames were the same but they were being told to play at the rate of 23.98fps. This is typical of how the timeless art of over cranking a film camera worked. At the time of me writing this, Avid media composer still can’t do 60p or 48p. Which will change when those formats will become more mainstream. When this happens the issue of Slo-mo will still be the same. Your camera will just be capable of shooting a hire frame rate. In the case of this project mentioned in this thread. The best choice would have been working in the common denominator of the framerate of 23.98. The 60p footage when handled properly would have had the greatest possible Slo-mo effect. Then the 23.98 final output would be converted to a 59.94i for air master through a tape dub or file conversion adding a pull down but keeping all the desired Slo-mo at a the same speed. I’ve been finding Affter effects and the Twixtor plug-in very handy in adjusting frame rates and re-timing them.
Reply to this Discussion! Login or Sign Up