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Activity Forums DaVinci Resolve 4K on Mac – What will it take?

  • 4K on Mac – What will it take?

    Posted by Kevin Cannon on April 24, 2011 at 6:59 am

    So once the Decklink 4K is available on the Mac for i/o, and given a sufficient storage solution and plenty of GPUs, how close to realtime 4K (either from RED or DPX) might a Mac Pro be able to come? What would be the limiting factors?

    Seems like a certified Mac configuration for 4K material would be a good selling point for the Decklink 4K… but I’m guessing that the bottlenecks would be more on the Mac Pro hardware than Blackmagic’s design…

    KC

    prehistoricdigital.com
    hardworkingpixels.com

    Kevin Cannon replied 15 years ago 4 Members · 4 Replies
  • 4 Replies
  • Margus Voll

    April 24, 2011 at 7:53 am

    As far as i have calculated with different calculators then it should drop somewhere 600-950 MB sec.

    In theory it should not be a problem if gpus and all will flow nicely.
    Somebody here did a while a go even calculation on pcie bus.

    In theory it should be possible but we will see.

    Margus

    https://iconstudios.eu

  • Christopher Adams

    April 24, 2011 at 11:55 pm

    Just in time to use that shiny 4k Sony 40 in monitor they had under wraps at NAB 😉
    CJ

  • Jose Lomeña

    April 25, 2011 at 9:12 am

    I’m grading prores 4kHD 422 with realtime… Why 4k?, because I need to resize and i prefer a 4k master for a future, why not r3d?, because I don’t have rocket and i want full debayer all the time. Why prores?, because near no difference with dpx at 4k, but less space. Why not prores 444?, playback and render issues with resolve. I recomend a first basic color correct pass before raw to prores…

    No problem with 2 gpus + gui, but, much better with 3… output to HD not 4k yet possible…

    saludos,

    Jose.

  • Kevin Cannon

    April 25, 2011 at 7:28 pm

    Interesting Jose… Peter posted a while back that Resolve decodes the ProRes to get RGB for each pixel for each frame before it starts doing any other math… so a 4096×2304 ProRes should be no easier than 4096×2304 DPX, disk read speed aside, or perhaps 4K Red, RR card aside…

    I tested 4096×2304 ProRes422 and playback is reasonable…I noticed it choking up on render though. Very interesting in terms of shopping for displays for the mid-to-long term, since we’ll probably see some new Mac Pros, GPUs, and maybe even a new OS in a display lifetime…

    It makes me curious about the complete order of operations for Resolve though: For example does blanking/masking happen before color and blur, and therefore save you some processing? Does input resizing save you disk read speed, etc…

    KC

    prehistoricdigital.com
    hardworkingpixels.com

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