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3d+shadows+motion blur = moire pattern
Hi everybody
I’m having a problem with… something. most of the time my comp is fine but i’m having problems on certain frames generating moire patterns. see examples Here
the layers are 3d, have motion blur and cast/accept shadows turned on. as you can see i’ve played with the shadow map size to no avail. also trying changing shutter angle and number of sub samples. the only thing that makes the render smoothly is by turning motion blur off – which i don’t want to do. (and yeah shadows are needed as there is other stuff in the scene i’ve turned off)
*edit* started soloing the layers and that has isolated the problem. the segments are all on the same plane (i.e. z is the same). I’ve seen this before when things have overlapped on the same plane, but these aren’t overlapping.
open gl is off, comp is HDV 1080 25. I’ve tried turning multiprocessing off to no avail.
any ideas, because I am out of them!
Ian