Activity › Forums › Adobe After Effects › 3D text like this
-
3D text like this
Posted by Malcolm Desoto on June 8, 2007 at 2:00 pmHow would you do this?
I don’t have any full on 3D software, so I was just planning on making some 3D looking 2D text in Photoshop and then importing it to AE and making it a 3D layer. I’d do some basic tracking, and done.
What’d ya think?
Don Sciore replied 18 years, 11 months ago 2 Members · 1 Reply -
1 Reply
-
Don Sciore
June 8, 2007 at 2:47 pmBut on a positive note, here are some options to try. They are from a search here for 3D text. #2 and #3 will probably get the job done for you.
Here are three ways for 3D Text in ae:
1) Invigorator. Here’s a link from the “Look Here First” thread (above):
https://forums.creativecow.net/cgi-bin/new_read_post.cgi?forumid=2&postid=881579
2) Quick and Dirty. Not that dirty really, you just don’t want to linger with the camera “side-on” the text, as AE text has no real z depth. For a quickie that looks fine unless you linger side on, just add this expression to a text layer (make it 3D):
position+[0,0,(index-1)*1]
Now duplicate the layer as many times as you want it to be thick (the expression tells the layer to be offset 1 pixel in the z direction for each layer it’s down in the layer stack). If you want to move the letters as a unit, parent all to the first text layer, then rotate/move it, or precompose the text layers.
You can change the color of the front by changing the Color of the text in the Character Palette ( and the back too) You can even bevel the front and back with Perspective>Bevel Alpha (quite nice, really)
Note: You may get a warning for certain plugins to use AE’s Advance 3D Rendering, so go Composition>Comp Settings>Advanced>Render Plug-in: Advanced 3D.
The same principal is used in this tut, without the expression (he uses a 3 pixel separation), but with nice use of precomposing to make changing the text easy, and a control null to animate the text enmass:
http://www.creativecow.net/articles/woodall_traylor/3dtypetut2/index.html
3) Also you can use Shatter:
Make your text, duplicate it, add a Black Solid, arrange as below:
Text
Text
Black SolidNow Select and precompose the bottom two layers (move all attributes), this precomp will be as a custom Shatter map.
Add Effect>Simulate
View: Rendered
Render: Pieces
Shape>Pattern: Custom
Custom Shatter Map: Precomp
Extrusion Map: This controls how deep the letters areA tut for a logo extrusion here:
https://www.creativecow.net/articles/kahlenberg_roland/3d_logo_extrude/index.html
Force 1>
Strength: 0 (this keeps the letters from being blown away)
Physics>Gravity: 0 (keeps the letters from succumbing to gravity)Textures… You can control the Front, Side and Back Modes with precomped layer (a red solid precomped choose, Side Mode:Layer, Side Layer Red Solid Precomp.
Camera System: Comp Camera
Add a Camera to the Comp, Layer>New Camera (C toggles the Camera Orbit Tool).
For a walk through, click on Roland R. Kahlenberg
Reply to this Discussion! Login or Sign Up