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  • 3d Studio Max camera data in AE

    Posted by Mike Sullivan on December 7, 2015 at 3:58 pm

    An animator sent me some 3D architectural animations of a new facility. The camera moves through some rooms and around hallways revealing some TV monitors along the way. He currently has green in each monitor and I have to replace it with footage. In hoping to avoid tracking every monitor, he also sent me the camera moves as FBX files. I used an FBX-to-AE plugin to bring in the camera data, but it’s not really working the way I had hoped. If I drop a solid into the comp it doesn’t match the move(s). I also think, if I can get this to work, I will need a B/W pass that I can use as a track matte to deal with the parallax issues as the monitors are revealed etc. Has anyone had any experience with this sort of thing?

    Walter Soyka replied 10 years, 5 months ago 2 Members · 3 Replies
  • 3 Replies

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