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3D Stroke (Trapcode) matching layers
The animation is a line stroke that is rolling out (“end” property from 0% to 100%).
There are several such layers in 3D at a 90 degree angle to each other, so there are transitions from one layer to another, when the line should ‘bend’ in 3D.
Basically it’s just about matching end points of the lines in two sequential layers.I could not find a way to match these points with Trapcode 3D Stroke plugin, where the 3D rotation is done ‘internally’ as the plugin is applied to a 3D layer.
Here’s a sketch a did so far without the 3D Stroke, usind built-in Stroke effect applied to 3D layers: https://www.youtube.com/watch?v=EDLa4_SEsJQ (26 seconds video) to get you an idea of what I am trying to achieve.
So the question is: is there a way to ‘rotate’ 3D Stroke’d path around two different points, matching them exactly to the mask path endpoints? Maybe there’s a hope with Nulls and expressions?
Kind regards,
Serge!Sokolov