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3D stroke
Hi guys,
I have a quick couple of questions about 3D stroke.
I’ve got a line which is supposed to represent a timeline that draws on and the camera follows it. It is in a 3d environment and for some reason when I check the ‘use comp camera’ under the 3d stroke the stroke line appears in a different place to the mask line, why is this?
the second question is when I copy the mask path into my null (which the camera is parented to) the camera doesn’t follow the line perfectly, it did before but I redrew the line and re-pasted it into the nulls position keyframes and now it is the same path but just off? if that makes any sense!
Thanks for any future help! 🙂
Si