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3D rotation – Cube
I’m probably jumping in the deep end here…
I can do normal 3D rotation. My current problem is trying to create a cube. There are six comps, one of which is the ‘master’. Using expressions I can get the x and y to match up for the side pieces, the x, y, and z to match up for the back, and the top and bottom are giving me issues.
Thus far my efforts work only for two of the rotations, but since I want this to be spinning freely (it’s meant to be hovering and rotating in the final design), I could do with getting all three working.
All six sides are 500px * 500px, with their anchor points at 250, 250, 250, meaning that I can use this as a common centre for all of them.
I imagine that there is some trick to achieving this, but at the moment it’s escaped me.