-
3d render engine is frequently wrong?
AE CS3 8.0.2
OSX 10.5.5
2×2 Ghz Dual Core Intel Mac Pro
3gig ramHere’s the thing. I’m frequently getting incorrect display of my 3D layouts. Recently I have a 3D box coming up through a flat floor. On the floor is an outline of a square. The box is coming through the floor and inside the outline of the box. Looks great on top view. But sometimes on custom or camera views, the box moves outside of the outline. There’s no trick of the eye here as it can only intersect at one spot, which is pretty apparent as it disappears into the floor.
Other elements might be some text laying flat 1 pixel above the floor. As you move the camera around the scene, the text will vanish into the floor from some angles. I’m just moving the camera around in custom view usually to see the scene from different angles. But if you animate an actual camera in the same fashion, the text will vanish there too.
Seems like the rendering engine kinda sucks in CS3. I’ve had various oddities that are all similar in nature in different projects. Is there some fix or something I need to toggle? A render correctly option?