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3D, Nulls, Rotations
Hey everyone,
I’m working on a project where I want a few of the objects in 3d to be pointed directly towards the camera when rotated on the Y axis. This way they will never appear to rotate. I was wondering if it was possible to link the objects to the camera. I was planning on controlling the cam with a null, and I would link the rest of the objects to the same null, but I only want it to affect the Y-axis. Is this possible at all, maybe with some osrt of expression? Thanks a ton!