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Activity Forums Maxon Cinema 4D 3D Models will not move, rotate or scale

  • 3D Models will not move, rotate or scale

    Posted by Marcellus Watts on December 12, 2008 at 8:14 am

    3D Models will not move, rotate or scale. Opened them up fine, but when I copied and paste them in my project and select XYZ coordination arrows to allow me to postion, scale or rotate, it will not allow me to. Coordinates remain at zero.

    Saman Bayyurt replied 11 years, 3 months ago 5 Members · 5 Replies
  • 5 Replies
  • Robyn Rhodes

    December 15, 2008 at 9:45 pm

    Sounds like you don’t have the proper tool selected.

    I’m only half the thing I say I am, the other half are me.

  • Marcellus Watts

    December 16, 2008 at 5:39 am

    Other objects in my scene are able to be moved, scaled, etc. Just the iyems that I am importing. This never happened to me before.

  • Murat Pak

    December 18, 2008 at 11:36 am

    maybe you can check the selection mode if it is on “object”

    A similar problem I came across.

  • Tessa Tabler

    June 5, 2014 at 7:07 pm

    I had the same issue until I realized that what I had selected and was trying to move – in this case rotate – is that I had selected a branch of a group making up the 3D object. Instead you have to select the object as a whole.

  • Saman Bayyurt

    January 25, 2015 at 9:35 am

    It happens if the model is over populated. I solved the issue by using Coord. tab instead of Move command.

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