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3d layers and continuous rasterization
Hey all,
I am having some problems and I have a suspicion that it is just the way ae does things.
I have an illustrator image of a snowflake. In order to get a snowing effect i made it into a comp, then nested that comp into another and applied particle playground until I got it to fall like I wanted. I then took that and put it into the comp i wanted it to be snowing in. The final comp is a 3d scene that moves through trees and various layers of snow.
Now here is the problem. I can’t get the layer to be both 3d and be continuously rasterized. Is there any way to do it or is it as I thought the way AE handles nested comps/3d layers/and continuous rasterization?