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Activity Forums VEGAS Pro 3D in Sony Vegas – techniques!?

  • 3D in Sony Vegas – techniques!?

    Posted by Emil Niemi on August 2, 2010 at 5:43 pm

    The 3D function in Sony Vegas is pissing me off because it’s so hard and time spending.
    But i think there’s great tips/techniques out there?

    Because it’s enough hard to get my images in the right size and so on, sometime i get problem to get them enough big or enough small :S

    I’m also just started with my “MMV” (Maple music video) movie.
    If you search on that, you’ll find alot of em on youtube.

    I just wonder, if there’s any tips or techniques how i can put layers in 3D in easy way!?
    Currently i’ve been make 1 layer to each image where i make them to 3D layers and scale them to right size with pan/crop and the track motion to put them in 3D space (+ there’s a width and lenght i can change there to make it bigger and smaller).
    Then i parent all these images layer to an empty layer that’s on the top.
    The top one i use the parent track motion for controlling all these layers. So i can slide to right/left and up/down etc. and zoom in and out.

    It’s just that.. it took ages to put up the first scene :S
    After Effect’s 3D space is 10000 times easier and better, it’s just that i can’t use transparent + animated gif files in AE because it’s different.

    Here’s my project file with the images, i made in over 1 hour it took me ;S in AE i would make it in 10 min if even that.
    https://www.megaupload.com/?d=MQJJ42OW

    If also someone know another software where i may be able to make this and have a better/easier 3D controller, it would be great.

    [edit]
    its also Sony vegas 9 project, i can load up pic and vid clip of project if no one would be able to open the project

    Jerry Norman replied 15 years, 5 months ago 3 Members · 2 Replies
  • 2 Replies
  • John Rofrano

    August 3, 2010 at 8:48 pm

    Currently i’ve been make 1 layer to each image where i make them to 3D layers and scale them to right size with pan/crop and the track motion to put them in 3D space (+ there’s a width and lenght i can change there to make it bigger and smaller).

    What you want to do is keep them flat at first and use Pan/Crop to line them all up so the image looks correct. Then use 3D Track Motion to push them back into 3D space and resize using 3D Track Motion to make them look like the original image. Once this is set up, if you move in using parent track motion, the images in the foreground should move faster than the ones in the background giving you a 3D parallax effect.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Jerry Norman

    November 22, 2010 at 5:04 pm

    >What you want to do is keep them flat at first and use Pan/Crop to line them all up so the image looks correct. Then use 3D Track Motion to push them back into 3D space and resize using 3D Track Motion to make them look like the original image. Once this is set up, if you move in using parent track motion, the images in the foreground should move faster than the ones in the background giving you a 3D parallax effect.

    John I have used your suggestion for maintaing 3d parallax when pan/zooming a foreground and background clip. It has worked perfectly. Now I want to go one step further and so far I haven’t been able to figure out how. Perhaps you will have an idea.

    I would like to separately control the zoom and pan portions of the 3d track motion. In the past I have done this by creating a null “zoom controller” and a null “pan controller” which are parent and grandparent to my target track. This allows me to precisely control pan and zoom separately for a flat child track, but not for the parent child arrangement you describe for maintaining parallax. Any ideas how to set up these separate null controllers AND maintain parallax across a set of child tracks in Vegas?

    Jerry

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