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3d environment
i’m working on a 3d animation in ae and i’ve used solids to build my floor and walls. each wall is precomposed and contains multiple solids scaled and stretched . now i want to replace those walls with photoshop files. is there a way to export the precomposed walls that i’ve made at the correct size, ie the size that they are in my main 3d comp. for example some walls are solids stretched to dimensions upwards of 5000px.
and my floor is one solid scaled way up. the walls are placed throughout the environment to create hallways which the camera moves through. now i want to create a carpet in photoshop that fits those hallways. even if i put a mask on that solid (to get the shape of the hallways) how can i export the floor from ae at full size so i’ll have a guide to use in photoshop to create my carpet? is that enough info? thanks!-richard