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Activity Forums Adobe After Effects 3D cylinder

  • 3D cylinder

    Posted by Rob Castilla on May 4, 2007 at 12:47 am

    Hello. I was hoping for a little advice on how to create a 3D cylinder in aftereffects (to serve as a joint on a robot’s arm) I’ve created cubes and rectangular boxes by making the box with six 2D shapes in separate a composition and when I bring that composition into my main composition and apply rotating effect then the box will turn or function as a unit(i.e. a head or body). I’m stumped on how to achieve the same for a can or cylindrical shape. I got the ends but can’t get rounded tube aspect. Any suggestions. Thank you.

    Rob Castilla replied 19 years ago 5 Members · 5 Replies
  • 5 Replies
  • Steve Morris

    May 4, 2007 at 3:39 am

    I don’t think CC Cylinder will work for you in this case. You may need to look into the new Zaxwerks plugin. I don’t know what it is called, I am not even sure if it is on the market yet. It will bend a plane into a 3D shape.

  • Jimmy Brunger

    May 4, 2007 at 10:20 am

    3D Warps..I think it’s shipping. http://www.zaxwerks.com

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  • David Bogie

    May 4, 2007 at 6:11 pm

    In the olden days, we simulated cylinders 12 or more vertical layers as the sides. Precomp. Like building a cube, much more complicated placement and angular joints. Digital Anarchy has a plug that automatically builds such things for you. Not cheap.
    You can also look at the Ring Of Cows tutorial here and adapt that to building cylindrical shapes.

    However, what you want to do is not practical in AE, at least, not without huge amounts of experience, patience and some third party plugins.

    bogiesan

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  • Rjf E:613

    May 4, 2007 at 8:54 pm

    I might be wrong but doesn’t Zaxwerks’ original plug-in Invigorator (standard & pro) have primitives

  • Rob Castilla

    May 5, 2007 at 9:17 pm

    Thanks for the advice everybody. I went with the ring of cows route and it works for the style of animation I’m using for this project. Thanks.

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