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3D car leaving skid marks
Hi guys. Now that Element 3D v2 is out I want to take another shot at rigging up a realistic 3D car. One thing that’s always stumped me is how to get the tires to leaves skid marks as the car screeches around the turns. Here’s an extreme example of what I’m looking for:
https://www.youtube.com/watch?v=_GZ06xOOa1MIn Cinema 4D you could stick a tracer on each tire with a tread texture, and manually turn the tracers on and off. The question is, how could it be done in After Effects? My best idea is to use a Particular emitter on each tire. I might be able to generate a solid black rectangle that way. I might even be able to use a sprite to give it some texture. Any other ideas?
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