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3d Camera Viewport zoom into nested Comp?
Hi again,
I got a comp with several 3d layers and a cam. The whole thing is actually a 2.5D roomwith a TV-screen.
Inside of this TV-Screen I placed another comp (1920x 1080px) as a 3d layer.
I would like to fly through this room and at the end of the camera flight the cam viewport should exactly have the dimensions of the TV-Screen comp. So I can switch easily into a fullscrenn mode of this TV-Screen.
I have no luck with google… maybe I cant find the right buzzwords to find it.
Is there a simple way to do this?
Summed up:
Camera flight inside a room until it finally reaches a fullscreen mode.And again I really appreciate your help.
Thanks a lot.