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3D camera move
I’m trying to do a 360 dolly move around a 3D object. It should look the same as when using the “orbit the camera” tool, or like using an orbit dolly for film. I want to animate the move in the timeline and there doesn’t seem to be any way to animate the rotation of the object, so I have to work with camera position. Trying to set keyframes using the camera orbit tool looks wonky. I know there are better programs for this, but I’m stuck with Photoshop at the moment and it seems like I should be able to do it considering there’s a current view option that acts like a camera. In fact, I did it once but can’t seem to recreate it. Any ideas? Can I just do it by changing a value in the current view Properties window? Thanks