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3D Camera motion freaks out on me
I’m making a comp with a 3D room in which my camera starts at the back of the room and backs towards the front of the room, panning and holding in front of signs for a moment during its journey. The problem is that when I add keyframes telling the camera to hold at a certain point, the camera will instead zoom out until halfway between the two keyframes, them zoom back in to the keyframes before continuing on its backwards journey.
Basically, the camera is moving in 3D space even when there is no change at all between two keyframes. I have made sure that all keyframes are linear. What am I missing?
Thanks a bunch,
Brandon