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3D Camera, 3D Null, CC Sphere
Hey guys.
I may be missing something obvious, but I haven’t been able to get this to work.
I have a null object that is at [0,0,0] and is rotating. I have a Camera that is moving through space and rotating around the the null. What I need to do is “attach” a CC Sphere layer to this null. That is, the sphere needs to scale and rotate to match the camera’s movement combined with the null’s rotation.
I know about the usual tricks (toComp, lookAt) but I can’t think of a way to make these work. Having the sphere look at the camera and adding the rotation of the null to that value doesn’t seem to work correctly.
Thanks in advance.