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3D Cam move issues
I’m moving a camera out from a US map in AE 5.5.
I have a 3D camera parented to a null.
At the start of my move the camera is near map level facing east, looking at a nested object. At the end of my move, the camera is raised up above the US looking down and rotated so the map appears as you’d normally look at it.
With just these two points keyframed, all works as it should. HOWEVER, if I pull the camera back from the object by animating only one parameter, each frame between the initial keyframe and the new keyframe is flipped upside down.
Any quick ideas on solutions?