Depends on the shot. If it’s a flat profile then it’s easier to use a still photo of an arrow and animate it. If it’s in an angled perspective but still somewhat away, you can fake 3D like the way they do trees in videogames. By taking the arrow picture and duplicating it and spinning the copies so you have an ‘X’ or ‘*’ shape.
But if you are wanting to get close to it with any sort of perspective, then you can use the plug-in “Zaxwerks Invigorator”, or what I’d do is use a true 3D program since that is indeed what they are built for. If you use C4D, it will output the 3D camera to AE so you can lock the AE camera so when you add other elements in AE, they are locked up.