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3D animation that needs an element removed
Here’s good one…I’ve been tasked with removing a telephone from a 3D animation (provided as .tif files). The shot starts wide with a person lying on the floor, the countertop with the phone in the background, and zooms past the person to ease in to a much tighter, higher shot of the phone. In the background (and here’s the rub) is a set of slat type wood window shades. Given the 3D camera angle and FOV (which seems to me to be a wide angle – I don’t have access to the original 3D to find out), the blinds are slightly shifting in angle and when I create a mask to drop them over the phone (which I’ve animated, and it’s locked in), the shifting parallax makes it painfully obvious that they’re not quite right.
I’ve tried retouching frame by frame in Photoshop – not quite right – too much jitter frame to frame. I’ve tried tracking the 3D camera in AE, which nails it, but once I start moving the blinds cutout (with Pan Behind) inside the tracked mask, it really doesn’t work at all. There’s got to be a simpler solution – or even a more complex one which works, but I haven’t hit upon it yet. I’ve also tried pick-whipping the position of a second, masked copy with the blinds moved down to cover the phone, and it’s close, but shaky. Might there be an expression that might make life easier? Thanks…
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com