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360 views
You can out put an image into real player being able to pan around the object like your in a 360 dome. The way i did it was to apply an image to the inside of a sphere, sit inside and render away
it seams no matter the resolution or output type the result is a very blury image. I need the image to be as good as the photograph i applied to a material. Is this possible.
i noticed a similiar problem in the portfolio of http://www.pixellab3d.com who created a similar thing. Its very blury.
Kind regards
Bryan Richards
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