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Activity Forums Maxon Cinema 4D 3 different specular highlights

  • 3 different specular highlights

    Posted by Ben Rollason on January 12, 2009 at 7:01 pm

    Hello. Hopefully this isn’t too much of a hopeless newbie question. I notice that on some of the pre-installed shaders such as Danel, there are 3 different specular highlights, each with a different colour setting. Infact on all the preinstalled shaders there’s lots of exciting looking settings.

    How do I create a similar thing from scratch? My materials lack the depth and complexity of some of these presets…

    Ben.

    Brian Jones replied 17 years, 4 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    January 13, 2009 at 1:27 am

    Lumas in Shaders/Effects does much of the same but it’s channel based not a complete shader like Danel. I think it’s what became of Danel after it was absorbed in v8(?). Danel is still there for backwards compatibility (plus it’s still good on it’s own)

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