- March 1, 2021 at 12:07 am
Hello! The 3D head layer is inside Comp1 and has X, Y and Z rotation that will be controlled by position and rotation of a 2D null in Comp2:
3D head in Comp1 2D null in Comp2
X rotation ———————- Y position
Y rotation ———————– X position
Z rotation ———————- rotation
When I pickwhip each left item to its correspondent item at rigth, the 3D head turns to a strange position. The 2D null WORKS, but in an akward way.
I suspect it would need toWord or fromWord expressions, because the head and the null are in different comps and one is 3D, the other, 2D. But when I send toComp or toWorld any of those properties, i.e, the transform.yPosition, I get the error:
“First argument to toComp must be a vector of length 2 or 3”
How can I make those 3 connections?
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