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2D Character Animation – Arms and Hands
Hey everyone! I’m tinkering with a project and would like to make a front facing character raise a hand and wave to the camera…the problem I’ve run into is the natural rotation of a hand when moving from ones side to up near the head.
In the process of raising an arm, you actually rotate your hand from a position of palms in (toward the body) to palms out (facing the camera). I’ve set up some puppet pins and a character rig (using DUIK) and am happy with the results of the motion – but the end result currently leaves the hand backwards when raised.
How do you go about rotating a hand in this format? Do you simply replace the backwards facing hand with a front facing hand partway through the motion? Replace the whole arm?
Any suggestions would be awesome. Thanks!