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10.3 Snappier audio interface ballistics?
I do a good bit of Voiceover work.
Years ago, I switched from recording and posting my VOs in a dedicated audio program — to just doing them in X, because it’s internal Voiceover system makes things so easy.
Well, I just sat down to do my first major “audio only” session after upgrading to 10.3 and I’m a little surprised.
It feels like the entire audio editing interface is a bit more refined and precise today.
The attached screen is what I see during my normal process of scanning my recordings to tweak phrase timings and suppress rogue breath sounds.
The thing is, the range selection ballistics – how the software reacts to the changes I make with matching visual changes to the interface – seem to have perceptibly improved in 10.3.
It was fine before. And I’ve edited hundreds if not thousands of hours of VO in X over the past 5 years without issue. But suddenly, it just feels crisper. When I duck the range to lower JUST a rogue breath sound – it’s seems perceptibly easier now both to select exactly the range I want to apply an effect to – and to hit a consistent value doing it.
These are incredibly small changes down deep in the weeds of how the program operates — but it’s a nice day when something I do a lot suddenly gets a bit easier to do.
This isn’t as flashy as the big Roles/Subroles changes. But I wonder if while they were doing the major audio plumbing revisions, there wasn’t somebody looking at other aspects of how the software operates that could be improved a bit as well? Or maybe it’s just a side benefit to some other changes Apple was making in X during the revision.
Doesn’t matter.
My morning I feel like my work just got a tiny bit easier.
This helps.
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