Flowics New Graphics Control Interface

Flowics Releases New Control Interface for More Efficient Cloud-Native Graphics Workflows

Flowics, creator of the most comprehensive cloud-native platform for powering remote and in-studio production of live graphics and interactive content, today announced a major update to its HTML5-based broadcast graphics solution, Flowics Graphics, with a revitalized control interface.

Available now in the form of a public beta version for all clients, the final release for the improved graphics control interface is scheduled for early January 2023.

One of the key capabilities of the updated platform is Rundown Control. Rundown Control helps graphics operators achieve greater autonomy, with the freedom to sort, rename, duplicate, and create multiple instances of overlays based on the graphics templates available without loading all the existing overlays on a given package.

When duplicating an overlay, the design/layout remains the same, with the option to choose a different text, image, or any data provider. These updates simplify the entire workflow, eliminating the need for graphics operators to go into the Graphics Editor or ask a graphics designer to do it for them, giving them greater autonomy.

Another big upgrade to the new control interface is the ability to create playlists of overlays to cover all possible operation scenarios that could arise during a show. Now, operators can build graphics playlists based on the specific rundown to explain which topics will be covered.

With these major updates, Flowics completely decouples graphics authoring and design from operation, creating a clear distinction of roles between graphics artists and graphics operators. Building a more efficient workflow between teams in a cloud-native environment enables users to work and collaborate remotely without the need for any local installation, local hardware, or virtualized machines.

“The new graphics control interface is all about efficiency,” said Flowics by Vizrt CEO and founder Gabriel Baños. “Graphic artists and operators now have their own workspaces. Operators load only what they really use, and they have greater autonomy over the graphics, like being able to copy and then revise whatever overlays they need. This drives productivity and reduces complexity.”

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