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need square pixel render format for Quicktime PRO
as per my previous below.. I’m trying to render out my video into a format that is streamlined for internet and Youtube…
I have yet to figure out where H264 is in Vegas renders.. i have followed the posts.. and i get an MP4 file and youtube does not play it.
avi works ( but looks like %$it ).. QT mov H264 looks best so far.
So… Help me.. should i render my video out in a screen size that best matches youtube format for SD of 425 X 344? or some ratio close to it..
how about the avi audio and video format.. when i play with AVI renders.. i often loose Audio in quicktime.. only video is picked up.
Whats with that???
so.. from all of the reading it seems like i want square pixels.. progressive scann uncompressed…
How can i get that format into Quicktime Pro without having my audio disappear.. Video looks awsome like that.. but some audio would be nice..
I read DSE’s tutorial but that was more geared to screen size and frame rates.. i read other posts about mainconcepts AAC render ( or what ever it is) and the IPOD export.. but that does not play in youtube.. it uploads.. i see a screen capture preview.. but in length the video is 00.00… and nothing plays.. ive tried that numerous times with different renders out of vegas..
Any experience on: square pixels.. progressive scan uncompressed AVI that will export to QTpro and include my audio..it must have something to do with audio settings in vegas render but i have not figured it out yet??
no one responded yesterday.. maybe i was not being clear in my problem.. ( or people thought i had not bothered to search for a solution first)… i spent most of yesterday ( or wasted)… reading different things and trying them out.. most of which.. never imported audio into Quicktime.. original file… Audio is there.. i can play it in windows media player and vegas time line.. just disapperas when i open it in QT…
i searched DSE’s site and noting specific to this problem either.. just the youtube HD solutions and good info on frame size and Frame Rate.. which i will use..
Thanks
Wayne