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  • Vegas Render Failure everytime

    Posted by Mark Robinson on December 12, 2005 at 7:12 pm

    I’m having a major problem that is costing me alot of time. Everytime I render anything out in vegas it keeps failing and Vegas crashes. NOw I’ve been running Vegas 5 & 6 on this system for about 6 months and this started happeing in the last 2 months. My system is more than capable of doing the job. It looks to be a memory issue. Once it the memory graph in the task manager window reaches the amount I’ve allocated with in vegas it pushes a little further then Vegas crashes. This is in all formats although If I am rendering out to a format where the screen res is the same as the original content it seems to handle it better. AVI’s seem to go smoother aswell even though at times the original content canbe a mix of mpegs, wmv’s and avis.

    Mostly I render to WMV and mpeg2 but I have been having to render to avi (if I’m lucky its usually after 6-8 attempts) then re-render the avi to my desired format using other tools such as Windows media encoder or quicktime pro. This as you can imagin is both frustrating and technically abusive to the quality of the work.

    Does anyone have any ideas at all as to why this is happening and does anyone have a solution?

    I like it

    James_j replied 20 years, 5 months ago 6 Members · 6 Replies
  • 6 Replies
  • Edward Troxel

    December 12, 2005 at 7:43 pm

    First of all, if you changed the ram preview amount, drop it back down to the default of 16 megs.

    Another thing you might try is reducing the rendering threads down to 1 (makes Vegas 6 behave more like Vegas 6 but will generally slow down rendering speeds.)

    Finally, does your project have a lot of large images? You might either try reducing the size of those images OR create several smaller pre-renders before doing the final render.

    Edward Troxel
    JETDV Scripts

  • Mark Robinson

    December 12, 2005 at 7:59 pm

    I’ve just sorted it but whether or not its a temporary fix or not is yet to be seen – I uninstalled Vegas then re-installed it. Render took 2mins and pf usage never budged above 600mb.

    Lookin good.

    I like it when it works innit!

  • Allen Zagel

    December 13, 2005 at 10:58 am

    Also, this may sound stupid, but when was the last time you defragged your computer?

    And you’re not rendering to your C drive are you? Maybe a setting changed.

    I always defrag before rendering.
    Allen

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  • Tom Pauncz

    December 14, 2005 at 5:38 am

    Mark,
    This sort of thing has been discussed in other fora, but if your computer overheats, what you are seeing is a symptom.

    If you are comfortable doing this, open your box and take a look at the heatsink on top of the processor. If there is a lot of grunge in the fins, likely overheasting is your problem.

    Clean up regularly and you won’t have these problems.

    HTH,
    Tom

  • Bill Mash

    December 14, 2005 at 10:24 pm

    Running a properly configured close, then kill session of EndItAll before EVERY editing/rendering session never hurts either.

  • James_j

    December 17, 2005 at 2:43 am

    >pf usage never budged above 600mb.
    That’s way too much. You’re probably more interested in Peak Memory Usage, but with your RAM Preview set at 16mb you shouldn’t go over 30mb or so. You may have a serious memory leak problem in the OS.

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