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Problems Rendering Large format
I’m using PIllusion v3.03 on a Dual 2.5 Ghz G5 with 4 GB RAM. The NVidia card I have
supports a maximum texture of 4096×4096. When I rendered a grenade hit using software only
at 3000×4000 the particles rendered sucessfully but everyting was scaled down and in the left lower corner of
of the 3000×4000 frame. I need elements this size for a program that I am doing that is 1920×6000. Any ideas anyone?