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Center gradient ripple + Octane Render
Hello everyone,
Today I’m trying to achieve what seems like a simple effect but I haven’t had much luck with it.Here are my early ideas/concepts:
Idea (Set selection + Fields)
1. Start with a plane
2. Set a polygon selection
3. Enable ‘fields’
4. Add ‘spherical field’result (1):
https://ibb.co/mbrtyvq
(Forum’s image upload is not working for me right now so hosting images here instead)Result 1: Not at all what I wanted, I was hoping that I would be able to control the expansion of the material unto the plane, instead it create an interesting pixel like effect, will save this for a more graphics project.
Idea 2:
I’m struggling with getting the effect to work on a plane, so let’s simplify and try cloners.
1. Create clone > Object mode
2. Insert sphere to plane polygon center
3. Add spherical field and enable color remapResult(2):
https://ibb.co/VMkjv9MThis works for controlling the color of each clone through a gradient (Super cool) however it only renders in the physical render engine, when I try to render in octane the effect fails, I have tried to add an octane object tag but that did not work.
Summary:
I’m trying to achieve the ability to control the color of materials using fields. Essentially I’m trying to achieve this effect and render within octane.https://www.youtube.com/watch?v=untLDcPPdsw
00:1 – 00:2
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I can achieve this effect fairly simply in after effects but unsure how to go about it on C4D despite trying several options. Hopefully someone can shed a light on this.
Cheers!
Here is the file I have so far, though I doubt it would help very much:
https://drive.google.com/file/d/18zvS88OQDVgv5N_yEzsCT_yfC_xx9VBE/view?usp=sharingSome contents or functionalities here are not available due to your cookie preferences!This happens because the functionality/content marked as “Google Youtube” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.
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