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Animating object transparency/visibility
I need to animate an object disappear. I’ve tried the Visibility tag but the invisible object still affects other object around, probably because of AO. We can see its effect when the scene is rendered. Not good. So I tried the alpha channel, which is also problematic. When an object has several textures, it’s a lot of work to animate the alpha channel of each one of these textures. Also, when an object already has the alpha channel activated, you can’t use that technique. So, I was wondering if there were another way to make an object slowly disappear.
Thanks.