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Using Fields to Control the “Connector” Object’s Strength in a Voronoi Fracture
I’m looking for a way to create a realistic way of breaking a voronoi fracture apart with fields. I have attached a file with some xpresso which should make sense regarding what I’m hoping to do…
Ultimately, it would be amazing if you could control the the connector strength for each chunk of the Voronoi Fracture. It would be even better if the noise field you pipe into the Xpresso would actually stick to the fracturing object too, so you could create fracture “growth” effects
Would love to see a solution. Maybe this can be built in for C4D R22
file is here:
https://gofile.io/?c=glBOu4
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